That's why I was in the Weald in the first place, is there were no more apprentice Ruins missions. Quote from: nenjin on February 01, 2015, 09:45:52 pm - Especially when I learned you can run out of missions with a certain difficulty offering. It would be really, really nice if they let you keep your left over provisions. I figure you need at least.7 to 8k per mission to help your party recover and be able to afford the stuff that nets you more gold when you provision for your next mission. Especially when I learned you can run out of missions with a certain difficulty offering. With pretty much all of my Lvl 1 guys at half stress already, and falling down below 10k, I'm promptly flushing this game save down the drain. Didn't realize a fact was a psychological problem you can cure. And then my fucking kickass Dismass who I'd sent to Sanitorium to heal a cough came back with "Known Cheat" cured instead. ![]() AND they sometimes hurt themselves on their turn. ![]() Anything that involves dealing or taking damage, they'll pipe up and make the one dealing or taking suffer stress damage. Almost the whole party was crippled in one horrible fight. ![]() Well I was on a pretty good roll until I a) gambled on a Leper guaranteed to have a freak out early in the mission, and b) got totally reamed by spiders in the Weald.
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